On Saturday, Jan 21, from 10am - 11am, we will be demonstrating a rapid development & deployment workflow using AirshipCMS.io, our software sponsor's product. All workshop attendees will receive a free account to deploy their hackathon projects. Accounts include 1 year of web & asset hosting with an airshipcms.io subdomain.
Please note that this product is currently in beta, and workshop participants will need a Mac or Linux machine in order to follow along. Windows release coming soon!
If you have a game or website about your game that you would like to publish for the game jam, email firstname.lastname@example.org to get an account if you missed the workshop!
Leading up to the Game Jam, DevLeague hosted a series of Game Development Workshops. Watch the workshop livestream videos:
Intro to PhaserJS. Get the Slides.
Phaser Part 2. Part 2 builds off of the topics covered in Part 1 of this series. Participants will be creating a platformer type game with vanilla js, oop, and a level editor.
This workshop will be interactive, participants will get to follow the patterns set to extend the base game functionality to add the ability to collect ammo, fire pellets at enemies, code the collision detection logic, and more. Get the Slides.
PhaserJS workshop. Part 3 touches up with web sockets to build online multiplayer games. Get the Slides.
Intro to Unity workshop.
Get the Slides.
- Learn how to use the Asset store to find premade assets and import them into your project for quick prototyping.
- Learn about Unity 2D game development and 2D game collisions.
- Learn about particle effects.
Posters, Social Media Graphics for Global Game Jam 2017 - Honolulu can be found here.